SpaceVIL
Public Member Functions | List of all members
SpaceVIL.Label Class Reference

Inherits SpaceVIL.Prototype, and SpaceVIL.Core.IVLayout.

Public Member Functions

 Label ()
 Constructs a Label More...
 
 Label (String text="")
 Constructs a Label with text More...
 
void SetTextAlignment (ItemAlignment alignment)
 Text alignment in the Label More...
 
void SetTextAlignment (params ItemAlignment[] alignment)
 
void SetTextMargin (Indents margin)
 Text margin in the Label More...
 
void SetFont (Font font)
 Text font parameters in the Label More...
 
void SetFontSize (int size)
 
void SetFontStyle (FontStyle style)
 
void SetFontFamily (FontFamily font_family)
 
Font GetFont ()
 
void SetText (String text)
 Set text in the Label More...
 
String GetText ()
 
void SetForeground (Color color)
 Text color in the Label More...
 
void SetForeground (int r, int g, int b)
 
void SetForeground (int r, int g, int b, int a)
 
void SetForeground (float r, float g, float b)
 
void SetForeground (float r, float g, float b, float a)
 
Color GetForeground ()
 
override void InitElements ()
 Initialization and adding of all elements in the Label More...
 
int GetTextWidth ()
 Text width in the Label More...
 
int GetTextHeight ()
 Text height in the Label More...
 
override void SetWidth (int width)
 Prototype width More...
 
override void SetStyle (Style style)
 Set style of the Label More...
 
void UpdateLayout ()
 
- Public Member Functions inherited from SpaceVIL.Prototype
 Prototype ()
 Constructs a Prototype More...
 
virtual void Release ()
 
void SetHandler (CoreWindow handler)
 Set parent window for the Prototype More...
 
CoreWindow GetHandler ()
 
String GetToolTip ()
 tooltip of the Prototype More...
 
void SetToolTip (String text)
 
Prototype GetParent ()
 Prototype parent item More...
 
void SetParent (Prototype parent)
 
Spacing GetSpacing ()
 Spacing(horizontal, vertical) of the Prototype More...
 
void SetSpacing (Spacing spacing)
 
void SetSpacing (int horizontal=0, int vertical=0)
 
Indents GetPadding ()
 Prototype padding (left, top, right, bottom) More...
 
void SetPadding (Indents padding)
 
void SetPadding (int left=0, int top=0, int right=0, int bottom=0)
 
Indents GetMargin ()
 Margin of the Prototype (left, top, right, bottom) More...
 
void SetMargin (Indents margin)
 
void SetMargin (int left=0, int top=0, int right=0, int bottom=0)
 
void SetBorder (Border border)
 
Parameters
borderBorder of the Prototype

 
void SetBorderFill (Color fill)
 Prototype border color More...
 
Color GetBorderFill ()
 
void SetBorderFill (int r, int g, int b, int a=255)
 
void SetBorderFill (float r, float g, float b, float a=1.0f)
 
void SetBorderRadius (CornerRadius radius)
 Radius of the border's corners More...
 
void SetBorderRadius (int radius)
 
CornerRadius GetBorderRadius ()
 
void SetBorderThickness (int thickness)
 Border thickness of the Prototype More...
 
int GetBorderThickness ()
 
List< float[]> GetTriangles ()
 Make/get shape of the item using triangles list More...
 
virtual void SetTriangles (List< float[]> triangles)
 
virtual List< float[]> MakeShape ()
 
virtual void SetBackground (Color color)
 Text color in the Prototype More...
 
virtual void SetBackground (int r, int g, int b)
 
virtual void SetBackground (int r, int g, int b, int a)
 
virtual void SetBackground (float r, float g, float b)
 
virtual void SetBackground (float r, float g, float b, float a)
 
virtual Color GetBackground ()
 
void SetItemName (string name)
 Name of the Prototype More...
 
string GetItemName ()
 
void SetMinWidth (int width)
 Prototype minimum width More...
 
int GetMinWidth ()
 
virtual int GetWidth ()
 
void SetMaxWidth (int width)
 Prototype maximum width More...
 
int GetMaxWidth ()
 
void SetMinHeight (int height)
 Prototype minimum height More...
 
int GetMinHeight ()
 
virtual void SetHeight (int height)
 Prototype height More...
 
virtual int GetHeight ()
 
void SetMaxHeight (int height)
 Prototype maximum height More...
 
int GetMaxHeight ()
 
virtual void SetSize (int width, int height)
 Prototype size (width, height) More...
 
int [] GetSize ()
 
void SetMinSize (int width, int height)
 Prototype minimum size (width, height) More...
 
int [] GetMinSize ()
 
void SetMaxSize (int width, int height)
 Prototype maximum size (width, height) More...
 
int [] GetMaxSize ()
 
void SetAlignment (ItemAlignment alignment)
 Prototype alignment More...
 
void SetAlignment (params ItemAlignment[] alignment)
 
ItemAlignment GetAlignment ()
 
void SetSizePolicy (SizePolicy width, SizePolicy height)
 Prototype size policy (FIXED, EXPAND) by width and height More...
 
void SetWidthPolicy (SizePolicy policy)
 
SizePolicy GetWidthPolicy ()
 
void SetHeightPolicy (SizePolicy policy)
 
SizePolicy GetHeightPolicy ()
 
virtual void SetPosition (int x, int y)
 Prototype position More...
 
virtual void SetX (int x)
 
virtual int GetX ()
 
virtual void SetY (int y)
 
virtual int GetY ()
 
virtual void SetConfines ()
 Set default confines of the Prototype based on parent properties More...
 
virtual void SetConfines (int x0, int x1, int y0, int y1)
 Set Prototype confines More...
 
virtual Style GetCoreStyle ()
 Generate all item properties in one style More...
 
bool IsShadowDrop ()
 
Returns
if Prototype has shadow

 
void SetShadowDrop (bool value)
 
void SetShadowRadius (int radius)
 Radius of the shadows corners More...
 
int GetShadowRadius ()
 
Color GetShadowColor ()
 Shadow color More...
 
void SetShadowColor (Color color)
 
Position GetShadowPos ()
 Prototype's shadow position More...
 
void SetShadow (int radius, int x, int y, Color color)
 Set Prototype's shadow More...
 
void AddItemState (ItemStateType type, ItemState state)
 Add new item state for one of the item state types (BASE, HOVERED, PRESSED, TOGGLED, FOCUSED, DISABLED) More...
 
void RemoveItemState (ItemStateType type)
 Remove item state More...
 
void RemoveAllItemStates ()
 Remove all item states More...
 
ItemState GetState (ItemStateType type)
 
Returns
Returns ItemState for the ItemStateType type

 
virtual void InsertItem (IBaseItem item, Int32 index)
 Insert item to the Prototype. If Prototype has more items than index replace existing item, else add new item More...
 
virtual void AddItems (params IBaseItem[] items)
 Add items into the Prototype More...
 
virtual void AddItem (IBaseItem item)
 
void Update (GeometryEventType type, int value=0)
 Update Prototype size or position depending on the GeometryEventType More...
 
virtual bool IsDrawable ()
 Is Prototype and its inner items drawable More...
 
void SetDrawable (bool value)
 
virtual bool IsVisible ()
 Is Prototype visible More...
 
virtual void SetVisible (bool value)
 
virtual bool IsPassEvents ()
 Is Prototype pass events throw itself More...
 
bool IsPassEvents (InputEventType e)
 Is Prototype pass the InputEventType throw More...
 
void SetPassEvents (bool value)
 Sets all InputEventType passed or non passed (value) More...
 
void SetPassEvents (bool value, InputEventType e)
 
void SetPassEvents (bool value, params InputEventType[] e)
 
virtual bool IsDisabled ()
 Is Prototype disabled More...
 
virtual void SetDisabled (bool value)
 
virtual bool IsMouseHover ()
 Is mouse hover on the Prototype More...
 
virtual void SetMouseHover (bool value)
 
virtual bool IsMousePressed ()
 Is mouse pressed on the Prototype More...
 
virtual void SetMousePressed (bool value)
 
virtual bool IsFocused ()
 Is Prototype focused More...
 
virtual void SetFocus ()
 Set focus on the Prototype if its focusable More...
 
virtual List< IBaseItemGetItems ()
 Returns list of the Prototype's inner items More...
 
virtual bool RemoveItem (IBaseItem item)
 Remove item from the Prototype More...
 
virtual void Clear ()
 
int [] GetConfines ()
 Prototype confines More...
 
CustomFigure IsCustomFigure ()
 Is Prototype has CustomFigure shape, return it
More...
 
void SetCustomFigure (CustomFigure figure)
 Sets shape of the Prototype as CustomFigure More...
 
ItemRule GetHoverRule ()
 Hover rule of the Prototype More...
 
void SetHoverRule (ItemRule rule)
 
CursorImage GetCursor ()
 
void SetCursor (EmbeddedCursor type)
 
void SetCursor (CursorImage cursor)
 
void SetCursor (Bitmap bitmap)
 
void SetCursor (Bitmap bitmap, int width, int height)
 

Additional Inherited Members

- Public Attributes inherited from SpaceVIL.Prototype
EventCommonMethodState EventResize
 
EventCommonMethodState EventDestroy
 
EventMouseMethodState EventMouseHover
 Mouse input events More...
 
EventMouseMethodState EventMouseLeave
 
EventMouseMethodState EventMouseClick
 
EventMouseMethodState EventMouseDoubleClick
 
EventMouseMethodState EventMousePress
 
EventMouseMethodState EventMouseDrag
 
EventMouseMethodState EventMouseDrop
 
EventMouseMethodState EventScrollUp
 
EventMouseMethodState EventScrollDown
 
EventKeyMethodState EventKeyPress
 Keyboard input events More...
 
EventKeyMethodState EventKeyRelease
 
EventInputTextMethodState EventTextInput
 Text input events More...
 
bool IsFocusable = true
 Is Prototype focusable More...
 
- Protected Member Functions inherited from SpaceVIL.Prototype
virtual void UpdateState ()
 Update Prototype's state according to its ItemStateType More...
 

Constructor & Destructor Documentation

◆ Label() [1/2]

SpaceVIL.Label.Label ( )

Constructs a Label

◆ Label() [2/2]

SpaceVIL.Label.Label ( String  text = "")

Constructs a Label with text

Member Function Documentation

◆ GetTextHeight()

int SpaceVIL.Label.GetTextHeight ( )

Text height in the Label

◆ GetTextWidth()

int SpaceVIL.Label.GetTextWidth ( )

Text width in the Label

◆ InitElements()

override void SpaceVIL.Label.InitElements ( )
virtual

Initialization and adding of all elements in the Label

Reimplemented from SpaceVIL.Prototype.

◆ SetFont()

void SpaceVIL.Label.SetFont ( Font  font)

Text font parameters in the Label

◆ SetForeground()

void SpaceVIL.Label.SetForeground ( Color  color)

Text color in the Label

◆ SetStyle()

override void SpaceVIL.Label.SetStyle ( Style  style)
virtual

Set style of the Label

Reimplemented from SpaceVIL.Prototype.

◆ SetText()

void SpaceVIL.Label.SetText ( String  text)

Set text in the Label

◆ SetTextAlignment()

void SpaceVIL.Label.SetTextAlignment ( ItemAlignment  alignment)

Text alignment in the Label

◆ SetTextMargin()

void SpaceVIL.Label.SetTextMargin ( Indents  margin)

Text margin in the Label

◆ SetWidth()

override void SpaceVIL.Label.SetWidth ( int  width)
virtual

Prototype width

Reimplemented from SpaceVIL.Prototype.


The documentation for this class was generated from the following file: