Classes | Public Member Functions | Properties | List of all members
SpaceVIL.TextEdit Class Reference

Inherits SpaceVIL.Prototype, SpaceVIL.Core.ITextEditable, SpaceVIL.Core.ITextShortcuts, and SpaceVIL.Core.IDraggable.

Inherited by SpaceVIL.TextEditRestricted.


class  TextEditState

Public Member Functions

Rectangle GetSelectionArea ()
 TextEdit (String text)
void SetTextAlignment (ItemAlignment alignment)
void SetTextAlignment (params ItemAlignment[] alignment)
void SetTextMargin (Indents margin)
void SetFont (Font font)
void SetFontSize (int size)
void SetFontStyle (FontStyle style)
void SetFontFamily (FontFamily font_family)
Font GetFont ()
void SetText (String text)
String GetText ()
void SetForeground (Color color)
void SetForeground (int r, int g, int b)
void SetForeground (int r, int g, int b, int a)
void SetForeground (float r, float g, float b)
void SetForeground (float r, float g, float b, float a)
Color GetForeground ()
override void SetWidth (int width)
 Prototype width More...
override void InitElements ()
 Initialization and adding of all elements in the Prototype More...
int GetTextWidth ()
int GetTextHeight ()
string GetSelectedText ()
void PasteText (string pasteStr)
string CutText ()
override void Clear ()
override void SetStyle (Style style)
 Set style of the Prototype More...
void SelectAll ()
void Undo ()
void Redo ()
void SetSubstrateText (String substrateText)
void SetSubstrateFontSize (int size)
void SetSubstrateFontStyle (FontStyle style)
void SetSubstrateForeground (Color foreground)
void SetSubstrateForeground (int r, int g, int b)
void SeSubstratetForeground (int r, int g, int b, int a)
void SetSubstrateForeground (float r, float g, float b)
void SetSubstrateForeground (float r, float g, float b, float a)
Color GetSubstrateForeground ()
String GetSubstrateText ()
void AppendText (String text)
- Public Member Functions inherited from SpaceVIL.Prototype
 Prototype ()
 Constructs a Prototype More...
virtual void Release ()
void SetHandler (CoreWindow handler)
 Set parent window for the Prototype More...
CoreWindow GetHandler ()
String GetToolTip ()
 tooltip of the Prototype More...
void SetToolTip (String text)
Prototype GetParent ()
 Prototype parent item More...
void SetParent (Prototype parent)
Spacing GetSpacing ()
 Spacing(horizontal, vertical) of the Prototype More...
void SetSpacing (Spacing spacing)
void SetSpacing (int horizontal=0, int vertical=0)
Indents GetPadding ()
 Prototype padding (left, top, right, bottom) More...
void SetPadding (Indents padding)
void SetPadding (int left=0, int top=0, int right=0, int bottom=0)
Indents GetMargin ()
 Margin of the Prototype (left, top, right, bottom) More...
void SetMargin (Indents margin)
void SetMargin (int left=0, int top=0, int right=0, int bottom=0)
void SetBorder (Border border)
borderBorder of the Prototype

void SetBorderFill (Color fill)
 Prototype border color More...
Color GetBorderFill ()
void SetBorderFill (int r, int g, int b, int a=255)
void SetBorderFill (float r, float g, float b, float a=1.0f)
void SetBorderRadius (CornerRadius radius)
 Radius of the border's corners More...
void SetBorderRadius (int radius)
CornerRadius GetBorderRadius ()
void SetBorderThickness (int thickness)
 Border thickness of the Prototype More...
int GetBorderThickness ()
List< float[]> GetTriangles ()
 Make/get shape of the item using triangles list More...
virtual void SetTriangles (List< float[]> triangles)
virtual List< float[]> MakeShape ()
virtual void SetBackground (Color color)
 Text color in the Prototype More...
virtual void SetBackground (int r, int g, int b)
virtual void SetBackground (int r, int g, int b, int a)
virtual void SetBackground (float r, float g, float b)
virtual void SetBackground (float r, float g, float b, float a)
virtual Color GetBackground ()
void SetItemName (string name)
 Name of the Prototype More...
string GetItemName ()
void SetMinWidth (int width)
 Prototype minimum width More...
int GetMinWidth ()
virtual int GetWidth ()
void SetMaxWidth (int width)
 Prototype maximum width More...
int GetMaxWidth ()
void SetMinHeight (int height)
 Prototype minimum height More...
int GetMinHeight ()
virtual void SetHeight (int height)
 Prototype height More...
virtual int GetHeight ()
void SetMaxHeight (int height)
 Prototype maximum height More...
int GetMaxHeight ()
virtual void SetSize (int width, int height)
 Prototype size (width, height) More...
int [] GetSize ()
void SetMinSize (int width, int height)
 Prototype minimum size (width, height) More...
int [] GetMinSize ()
void SetMaxSize (int width, int height)
 Prototype maximum size (width, height) More...
int [] GetMaxSize ()
void SetAlignment (ItemAlignment alignment)
 Prototype alignment More...
void SetAlignment (params ItemAlignment[] alignment)
ItemAlignment GetAlignment ()
void SetSizePolicy (SizePolicy width, SizePolicy height)
 Prototype size policy (FIXED, EXPAND) by width and height More...
void SetWidthPolicy (SizePolicy policy)
SizePolicy GetWidthPolicy ()
void SetHeightPolicy (SizePolicy policy)
SizePolicy GetHeightPolicy ()
virtual void SetPosition (int x, int y)
 Prototype position More...
virtual void SetX (int x)
virtual int GetX ()
virtual void SetY (int y)
virtual int GetY ()
virtual void SetConfines ()
 Set default confines of the Prototype based on parent properties More...
virtual void SetConfines (int x0, int x1, int y0, int y1)
 Set Prototype confines More...
virtual Style GetCoreStyle ()
 Generate all item properties in one style More...
bool IsShadowDrop ()
if Prototype has shadow

void SetShadowDrop (bool value)
void SetShadowRadius (int radius)
 Radius of the shadows corners More...
int GetShadowRadius ()
Color GetShadowColor ()
 Shadow color More...
void SetShadowColor (Color color)
Position GetShadowPos ()
 Prototype's shadow position More...
void SetShadow (int radius, int x, int y, Color color)
 Set Prototype's shadow More...
void AddItemState (ItemStateType type, ItemState state)
 Add new item state for one of the item state types (BASE, HOVERED, PRESSED, TOGGLED, FOCUSED, DISABLED) More...
void RemoveItemState (ItemStateType type)
 Remove item state More...
void RemoveAllItemStates ()
 Remove all item states More...
ItemState GetState (ItemStateType type)
Returns ItemState for the ItemStateType type

virtual void InsertItem (IBaseItem item, Int32 index)
 Insert item to the Prototype. If Prototype has more items than index replace existing item, else add new item More...
virtual void AddItems (params IBaseItem[] items)
 Add items into the Prototype More...
virtual void AddItem (IBaseItem item)
void Update (GeometryEventType type, int value=0)
 Update Prototype size or position depending on the GeometryEventType More...
virtual bool IsDrawable ()
 Is Prototype and its inner items drawable More...
void SetDrawable (bool value)
virtual bool IsVisible ()
 Is Prototype visible More...
virtual void SetVisible (bool value)
virtual bool IsPassEvents ()
 Is Prototype pass events throw itself More...
bool IsPassEvents (InputEventType e)
 Is Prototype pass the InputEventType throw More...
void SetPassEvents (bool value)
 Sets all InputEventType passed or non passed (value) More...
void SetPassEvents (bool value, InputEventType e)
void SetPassEvents (bool value, params InputEventType[] e)
virtual bool IsDisabled ()
 Is Prototype disabled More...
virtual void SetDisabled (bool value)
virtual bool IsMouseHover ()
 Is mouse hover on the Prototype More...
virtual void SetMouseHover (bool value)
virtual bool IsMousePressed ()
 Is mouse pressed on the Prototype More...
virtual void SetMousePressed (bool value)
virtual bool IsFocused ()
 Is Prototype focused More...
virtual void SetFocus ()
 Set focus on the Prototype if its focusable More...
virtual List< IBaseItemGetItems ()
 Returns list of the Prototype's inner items More...
virtual bool RemoveItem (IBaseItem item)
 Remove item from the Prototype More...
int [] GetConfines ()
 Prototype confines More...
CustomFigure IsCustomFigure ()
 Is Prototype has CustomFigure shape, return it
void SetCustomFigure (CustomFigure figure)
 Sets shape of the Prototype as CustomFigure More...
ItemRule GetHoverRule ()
 Hover rule of the Prototype More...
void SetHoverRule (ItemRule rule)
CursorImage GetCursor ()
void SetCursor (EmbeddedCursor type)
void SetCursor (CursorImage cursor)
void SetCursor (Bitmap bitmap)
void SetCursor (Bitmap bitmap, int width, int height)


virtual bool IsEditable [get, set]

Additional Inherited Members

- Public Attributes inherited from SpaceVIL.Prototype
EventCommonMethodState EventResize
EventCommonMethodState EventDestroy
EventMouseMethodState EventMouseHover
 Mouse input events More...
EventMouseMethodState EventMouseLeave
EventMouseMethodState EventMouseClick
EventMouseMethodState EventMouseDoubleClick
EventMouseMethodState EventMousePress
EventMouseMethodState EventMouseDrag
EventMouseMethodState EventMouseDrop
EventMouseMethodState EventScrollUp
EventMouseMethodState EventScrollDown
EventKeyMethodState EventKeyPress
 Keyboard input events More...
EventKeyMethodState EventKeyRelease
EventInputTextMethodState EventTextInput
 Text input events More...
bool IsFocusable = true
 Is Prototype focusable More...
- Protected Member Functions inherited from SpaceVIL.Prototype
virtual void UpdateState ()
 Update Prototype's state according to its ItemStateType More...

Member Function Documentation

◆ InitElements()

override void SpaceVIL.TextEdit.InitElements ( )

Initialization and adding of all elements in the Prototype

Reimplemented from SpaceVIL.Prototype.

◆ SetStyle()

override void SpaceVIL.TextEdit.SetStyle ( Style  style)

Set style of the Prototype

Reimplemented from SpaceVIL.Prototype.

◆ SetWidth()

override void SpaceVIL.TextEdit.SetWidth ( int  width)

Prototype width

Reimplemented from SpaceVIL.Prototype.

The documentation for this class was generated from the following file: