Reference for .Net version of SpaceVIL  0.3.5.8
SpaceVIL (Space of Visual Items Layout) is a cross-platform and multilingual framework for creating GUI client applications for .NET Standard, .NET Core and JVM. SpaceVIL is based on OpenGL graphic technology and GLFW. Using this framework in conjunction with .Net Core or with a JVM, you can work and create graphical client applications on Linux, Mac OS X and Windows.
SpaceVIL.CoreWindow Member List

This is the complete list of members for SpaceVIL.CoreWindow, including all inherited members.

AddItem(IBaseItem item)SpaceVIL.CoreWindow
AddItems(params IBaseItem[] items)SpaceVIL.CoreWindow
Clear()SpaceVIL.CoreWindow
Close()SpaceVIL.CoreWindowvirtual
CoreWindow()SpaceVIL.CoreWindow
EventCloseSpaceVIL.CoreWindow
EventDestroySpaceVIL.CoreWindow
EventDropSpaceVIL.CoreWindow
EventKeyPressSpaceVIL.CoreWindow
EventKeyReleaseSpaceVIL.CoreWindow
EventMouseClickSpaceVIL.CoreWindow
EventMouseDoubleClickSpaceVIL.CoreWindow
EventMouseDragSpaceVIL.CoreWindow
EventMouseDropSpaceVIL.CoreWindow
EventMouseHoverSpaceVIL.CoreWindow
EventMouseLeaveSpaceVIL.CoreWindow
EventMousePressSpaceVIL.CoreWindow
EventOnStartSpaceVIL.CoreWindow
EventResizeSpaceVIL.CoreWindow
EventScrollDownSpaceVIL.CoreWindow
EventScrollUpSpaceVIL.CoreWindow
EventTextInputSpaceVIL.CoreWindow
Focus()SpaceVIL.CoreWindow
GetBackground()SpaceVIL.CoreWindow
GetBorderFill()SpaceVIL.CoreWindow
GetBorderRadius()SpaceVIL.CoreWindow
GetBorderThickness()SpaceVIL.CoreWindow
GetCount()SpaceVIL.CoreWindow
GetDpiScale()SpaceVIL.CoreWindow
GetFocusedItem()SpaceVIL.CoreWindow
GetGLWID()SpaceVIL.CoreWindow
GetHeight()SpaceVIL.CoreWindow
GetItems()SpaceVIL.CoreWindow
GetMaxHeight()SpaceVIL.CoreWindow
GetMaxWidth()SpaceVIL.CoreWindow
GetMinHeight()SpaceVIL.CoreWindow
GetMinWidth()SpaceVIL.CoreWindow
GetPosition()SpaceVIL.CoreWindow
GetRenderFrequency()SpaceVIL.CoreWindow
GetShadeColor()SpaceVIL.CoreWindow
GetSize()SpaceVIL.CoreWindow
GetWidth()SpaceVIL.CoreWindow
GetWindowGuid()SpaceVIL.CoreWindow
GetWindowName()SpaceVIL.CoreWindow
GetWindowTitle()SpaceVIL.CoreWindow
GetWorkArea()SpaceVIL.CoreWindow
GetX()SpaceVIL.CoreWindow
GetY()SpaceVIL.CoreWindow
Hold()SpaceVIL.CoreWindow
InitWindow()SpaceVIL.CoreWindowpure virtual
InsertItem(IBaseItem item, int index)SpaceVIL.CoreWindow
IsAlwaysOnTopSpaceVIL.CoreWindow
IsBorderHiddenSpaceVIL.CoreWindow
IsCenteredSpaceVIL.CoreWindow
IsClosedSpaceVIL.CoreWindow
IsDialogSpaceVIL.CoreWindow
IsFocusableSpaceVIL.CoreWindow
IsFocused()SpaceVIL.CoreWindow
IsHiddenSpaceVIL.CoreWindow
IsMaximizedSpaceVIL.CoreWindow
IsOutsideClickClosableSpaceVIL.CoreWindow
IsResizableSpaceVIL.CoreWindow
IsTransparentSpaceVIL.CoreWindow
Maximize()SpaceVIL.CoreWindow
Minimize()SpaceVIL.CoreWindow
Proceed()SpaceVIL.CoreWindow
RemoveItem(IBaseItem item)SpaceVIL.CoreWindow
ResetFocus()SpaceVIL.CoreWindow
SetAntiAliasingQuality(MSAA msaa)SpaceVIL.CoreWindow
SetAspectRatio(int w, int h)SpaceVIL.CoreWindow
SetBackground(Color color)SpaceVIL.CoreWindow
SetBackground(int r, int g, int b)SpaceVIL.CoreWindow
SetBackground(int r, int g, int b, int a)SpaceVIL.CoreWindow
SetBackground(float r, float g, float b)SpaceVIL.CoreWindow
SetBackground(float r, float g, float b, float a)SpaceVIL.CoreWindow
SetBorder(Border border)SpaceVIL.CoreWindow
SetBorderFill(Color fill)SpaceVIL.CoreWindow
SetBorderFill(int r, int g, int b)SpaceVIL.CoreWindow
SetBorderFill(int r, int g, int b, int a)SpaceVIL.CoreWindow
SetBorderFill(float r, float g, float b)SpaceVIL.CoreWindow
SetBorderFill(float r, float g, float b, float a)SpaceVIL.CoreWindow
SetBorderRadius(CornerRadius radius)SpaceVIL.CoreWindow
SetBorderRadius(int radius)SpaceVIL.CoreWindow
SetBorderThickness(int thickness)SpaceVIL.CoreWindow
SetFocusedItem(Prototype item)SpaceVIL.CoreWindow
SetHeight(int height)SpaceVIL.CoreWindow
SetHidden(bool value)SpaceVIL.CoreWindow
SetIcon(Bitmap iconBig, Bitmap iconSmall)SpaceVIL.CoreWindow
SetMaxHeight(int height)SpaceVIL.CoreWindow
SetMaxSize(int width, int height)SpaceVIL.CoreWindow
SetMaxWidth(int width)SpaceVIL.CoreWindow
SetMinHeight(int height)SpaceVIL.CoreWindow
SetMinSize(int width, int height)SpaceVIL.CoreWindow
SetMinWidth(int width)SpaceVIL.CoreWindow
SetPadding(Indents padding)SpaceVIL.CoreWindow
SetPadding(int left, int top, int right, int bottom)SpaceVIL.CoreWindow
SetParameters(String name, String title)SpaceVIL.CoreWindow
SetParameters(String name, String title, int width, int height)SpaceVIL.CoreWindow
SetParameters(String name, String title, int width, int height, bool isBorder)SpaceVIL.CoreWindow
SetPosition(int x, int y)SpaceVIL.CoreWindow
SetPosition(Position position)SpaceVIL.CoreWindow
SetRenderFrequency(RedrawFrequency value)SpaceVIL.CoreWindow
SetShadeColor(Color color)SpaceVIL.CoreWindow
SetShadeColor(int r, int g, int b)SpaceVIL.CoreWindow
SetShadeColor(int r, int g, int b, int a)SpaceVIL.CoreWindow
SetShadeColor(float r, float g, float b)SpaceVIL.CoreWindow
SetShadeColor(float r, float g, float b, float a)SpaceVIL.CoreWindow
SetSize(int width, int height)SpaceVIL.CoreWindow
SetWidth(int width)SpaceVIL.CoreWindow
SetWindowName(String value)SpaceVIL.CoreWindow
SetWindowTitle(String title)SpaceVIL.CoreWindow
SetX(int x)SpaceVIL.CoreWindow
SetY(int y)SpaceVIL.CoreWindow
Show()SpaceVIL.CoreWindowvirtual
ToggleFullScreen()SpaceVIL.CoreWindow