Reference for .Net version of SpaceVIL
0.3.5.8
SpaceVIL (Space of Visual Items Layout) is a cross-platform and multilingual framework for creating GUI client applications for .NET Standard, .NET Core and JVM. SpaceVIL is based on OpenGL graphic technology and GLFW. Using this framework in conjunction with .Net Core or with a JVM, you can work and create graphical client applications on Linux, Mac OS X and Windows.
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A class that describes mouse inputs. More...
Inherits SpaceVIL.Core.IInputEventArgs.
Public Member Functions | |
void | Clear () |
Clearing MouseArgs More... | |
override String | ToString () |
Public Attributes | |
MouseButton | Button |
Mouse button as SpaceVIL.Core.MouseButton. More... | |
InputState | State |
State of input as SpaceVIL.Core.InputState. Values: Release, Press, Repeat. More... | |
KeyMods | Mods |
Used modifiers while mouse input. More... | |
Position | Position = new Position() |
Mouse cursor position. More... | |
A class that describes mouse inputs.
void SpaceVIL.Core.MouseArgs.Clear | ( | ) |
Clearing MouseArgs
Implements SpaceVIL.Core.IInputEventArgs.
override String SpaceVIL.Core.MouseArgs.ToString | ( | ) |
MouseButton SpaceVIL.Core.MouseArgs.Button |
Mouse button as SpaceVIL.Core.MouseButton.
KeyMods SpaceVIL.Core.MouseArgs.Mods |
Used modifiers while mouse input.
InputState SpaceVIL.Core.MouseArgs.State |
State of input as SpaceVIL.Core.InputState. Values: Release, Press, Repeat.