Reference for .Net version of SpaceVIL
0.3.5.8
SpaceVIL (Space of Visual Items Layout) is a cross-platform and multilingual framework for creating GUI client applications for .NET Standard, .NET Core and JVM. SpaceVIL is based on OpenGL graphic technology and GLFW. Using this framework in conjunction with .Net Core or with a JVM, you can work and create graphical client applications on Linux, Mac OS X and Windows.
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A class that describes keyboard key input. More...
Inherits SpaceVIL.Core.IInputEventArgs.
Public Member Functions | |
void | Clear () |
Clearing KeyArgs. More... | |
override String | ToString () |
Public Attributes | |
KeyCode | Key |
Key code as SpaceVIL.Core.KeyCode. More... | |
Int32 | Scancode |
Scancode of key. More... | |
InputState | State |
State of input as SpaceVIL.Core.InputState. Values: Release, Press, Repeat. More... | |
KeyMods | Mods |
Used modifiers while typing. More... | |
A class that describes keyboard key input.
void SpaceVIL.Core.KeyArgs.Clear | ( | ) |
Clearing KeyArgs.
Implements SpaceVIL.Core.IInputEventArgs.
override String SpaceVIL.Core.KeyArgs.ToString | ( | ) |
KeyCode SpaceVIL.Core.KeyArgs.Key |
Key code as SpaceVIL.Core.KeyCode.
KeyMods SpaceVIL.Core.KeyArgs.Mods |
Used modifiers while typing.
Int32 SpaceVIL.Core.KeyArgs.Scancode |
Scancode of key.
InputState SpaceVIL.Core.KeyArgs.State |
State of input as SpaceVIL.Core.InputState. Values: Release, Press, Repeat.