Reference for JVM version of SpaceVIL  0.3.5.8
SpaceVIL (Space of Visual Items Layout) is a cross-platform and multilingual framework for creating GUI client applications for .NET Standard, .NET Core and JVM. SpaceVIL is based on OpenGL graphic technology and GLFW. Using this framework in conjunction with .Net Core or with a JVM, you can work and create graphical client applications on Linux, Mac OS X and Windows.
com.spvessel.spacevil.Triangle Member List

This is the complete list of members for com.spvessel.spacevil.Triangle, including all inherited members.

getAlignment()com.spvessel.spacevil.BaseItem
getBackground()com.spvessel.spacevil.BaseItem
getConfines()com.spvessel.spacevil.BaseItemprotected
getCoreStyle()com.spvessel.spacevil.Primitive
getHandler()com.spvessel.spacevil.BaseItem
getHeight()com.spvessel.spacevil.BaseItem
getHeightPolicy()com.spvessel.spacevil.BaseItem
getItemName()com.spvessel.spacevil.BaseItem
getMargin()com.spvessel.spacevil.BaseItem
getMaxHeight()com.spvessel.spacevil.BaseItem
getMaxSize()com.spvessel.spacevil.BaseItem
getMaxWidth()com.spvessel.spacevil.BaseItem
getMinHeight()com.spvessel.spacevil.BaseItem
getMinSize()com.spvessel.spacevil.BaseItem
getMinWidth()com.spvessel.spacevil.BaseItem
getParent()com.spvessel.spacevil.BaseItem
getShadowColor()com.spvessel.spacevil.BaseItem
getShadowExtension()com.spvessel.spacevil.BaseItem
getShadowPos()com.spvessel.spacevil.BaseItem
getShadowRadius()com.spvessel.spacevil.BaseItem
getSize()com.spvessel.spacevil.BaseItem
getTriangles()com.spvessel.spacevil.BaseItem
getWidth()com.spvessel.spacevil.BaseItem
getWidthPolicy()com.spvessel.spacevil.BaseItem
getX()com.spvessel.spacevil.BaseItem
getY()com.spvessel.spacevil.BaseItem
HoverRulecom.spvessel.spacevil.BaseItem
initElements()com.spvessel.spacevil.BaseItem
isDrawable()com.spvessel.spacevil.BaseItem
isShadowDrop()com.spvessel.spacevil.BaseItem
isVisible()com.spvessel.spacevil.BaseItem
makeShape()com.spvessel.spacevil.Triangle
Primitive()com.spvessel.spacevil.Primitive
Primitive(String name)com.spvessel.spacevil.Primitive
release()com.spvessel.spacevil.BaseItem
rotationAnglecom.spvessel.spacevil.Triangle
setAlignment(ItemAlignment... alignment)com.spvessel.spacevil.BaseItem
setAlignment(List< ItemAlignment > alignment)com.spvessel.spacevil.BaseItem
setBackground(Color color)com.spvessel.spacevil.BaseItem
setBackground(int r, int g, int b)com.spvessel.spacevil.BaseItem
setBackground(int r, int g, int b, int a)com.spvessel.spacevil.BaseItem
setBackground(float r, float g, float b)com.spvessel.spacevil.BaseItem
setBackground(float r, float g, float b, float a)com.spvessel.spacevil.BaseItem
setConfines()com.spvessel.spacevil.BaseItem
setConfines(int x0, int x1, int y0, int y1)com.spvessel.spacevil.BaseItem
setDrawable(boolean value)com.spvessel.spacevil.BaseItem
setHandler(CoreWindow handler)com.spvessel.spacevil.BaseItem
setHeight(int height)com.spvessel.spacevil.BaseItem
setHeightPolicy(SizePolicy policy)com.spvessel.spacevil.BaseItem
setItemName(String name)com.spvessel.spacevil.BaseItem
setMargin(Indents margin)com.spvessel.spacevil.BaseItem
setMargin(int left, int top, int right, int bottom)com.spvessel.spacevil.BaseItem
setMaxHeight(int height)com.spvessel.spacevil.BaseItem
setMaxSize(int width, int height)com.spvessel.spacevil.BaseItem
setMaxWidth(int width)com.spvessel.spacevil.BaseItem
setMinHeight(int height)com.spvessel.spacevil.BaseItem
setMinSize(int width, int height)com.spvessel.spacevil.BaseItem
setMinWidth(int width)com.spvessel.spacevil.BaseItem
setParent(Prototype parent)com.spvessel.spacevil.BaseItem
setPosition(int x, int y)com.spvessel.spacevil.Primitive
setShadow(int radius, int x, int y, Color color)com.spvessel.spacevil.BaseItem
setShadow(Shadow shadow)com.spvessel.spacevil.BaseItem
setShadowColor(Color color)com.spvessel.spacevil.BaseItem
setShadowDrop(boolean value)com.spvessel.spacevil.BaseItem
setShadowExtension(int wExtension, int hExtension)com.spvessel.spacevil.BaseItem
setShadowRadius(int radius)com.spvessel.spacevil.BaseItem
setSize(int width, int height)com.spvessel.spacevil.BaseItem
setSizePolicy(SizePolicy width, SizePolicy height)com.spvessel.spacevil.BaseItem
setStyle(Style style)com.spvessel.spacevil.Primitive
setTriangles(List< float[]> triangles)com.spvessel.spacevil.BaseItem
setVisible(boolean value)com.spvessel.spacevil.BaseItem
setWidth(int width)com.spvessel.spacevil.BaseItem
setWidthPolicy(SizePolicy policy)com.spvessel.spacevil.BaseItem
setX(int x)com.spvessel.spacevil.BaseItem
setY(int y)com.spvessel.spacevil.BaseItem
Triangle()com.spvessel.spacevil.Triangle
Triangle(int angle)com.spvessel.spacevil.Triangle
update(GeometryEventType type, int value)com.spvessel.spacevil.BaseItem