Reference for JVM version of SpaceVIL
0.3.5.8
SpaceVIL (Space of Visual Items Layout) is a cross-platform and multilingual framework for creating GUI client applications for .NET Standard, .NET Core and JVM. SpaceVIL is based on OpenGL graphic technology and GLFW. Using this framework in conjunction with .Net Core or with a JVM, you can work and create graphical client applications on Linux, Mac OS X and Windows.
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A class that describes keyboard key input. More...
Inherits com.spvessel.spacevil.Core.InterfaceInputEventArgs.
Public Member Functions | |
void | clear () |
Clearing KeyArgs. More... | |
Public Attributes | |
KeyCode | key |
Key code as com.spvessel.spacevil.Flags.KeyCode. More... | |
int | scancode |
Scancode of key. More... | |
InputState | state |
State of input as com.spvessel.spacevil.Flags.InputState. More... | |
List< KeyMods > | mods |
Used modifiers while typing. More... | |
A class that describes keyboard key input.
void com.spvessel.spacevil.Core.KeyArgs.clear | ( | ) |
Clearing KeyArgs.
Implements com.spvessel.spacevil.Core.InterfaceInputEventArgs.
KeyCode com.spvessel.spacevil.Core.KeyArgs.key |
Key code as com.spvessel.spacevil.Flags.KeyCode.
List<KeyMods> com.spvessel.spacevil.Core.KeyArgs.mods |
Used modifiers while typing.
int com.spvessel.spacevil.Core.KeyArgs.scancode |
Scancode of key.
InputState com.spvessel.spacevil.Core.KeyArgs.state |
State of input as com.spvessel.spacevil.Flags.InputState.
Values: RELEASE, PRESS, REPEAT.