Reference for JVM version of SpaceVIL  0.3.5.8
SpaceVIL (Space of Visual Items Layout) is a cross-platform and multilingual framework for creating GUI client applications for .NET Standard, .NET Core and JVM. SpaceVIL is based on OpenGL graphic technology and GLFW. Using this framework in conjunction with .Net Core or with a JVM, you can work and create graphical client applications on Linux, Mac OS X and Windows.
com.spvessel.spacevil.Flags.InputEventType Enum Reference

Enums of types of input events. More...

Public Member Functions

 InputEventType (int type)
 
int getValue ()
 

Public Attributes

 EMPTY =(0)
 
 FOCUS_GET =(0x01)
 
 FOCUS_LOST =(0x02)
 
 RESIZED =(0x04)
 
 DESTROYED =(0x08)
 
 VALUE_CHANGED =(0x10)
 
 SELECTION_CHANGED =(0x20)
 
 INDEX_CHANGED =(0x40)
 
 MOUSE_MOVE =(0x80)
 
 MOUSE_HOVER =(0x400000)
 
 MOUSE_LEAVE =(0x4000000)
 
 MOUSE_DRAG =(0x800000)
 
 MOUSE_PRESS =(0x100)
 
 MOUSE_RELEASE =(0x200)
 
 MOUSE_SCROLL =(0x400)
 
 MOUSE_DOUBLE_CLICK =(0x1000000)
 
 KEY_PRESS =(0x800)
 
 KEY_REPEAT =(0x1000)
 
 KEY_RELEASE =(0x2000)
 
 TEXT_INPUT =(0x200000)
 
 WINDOW_RESIZE =(0x4000)
 
 WINDOW_MOVE =(0x8000)
 
 WINDOW_MINIMIZE =(0x10000)
 
 WINDOW_RESTORE =(0x20000)
 
 WINDOW_CLOSE =(0x40000)
 
 WINDOW_FOCUS_GET =(0x80000)
 
 WINDOW_FOCUS_LOST =(0x100000)
 
 WINDOW_DROP =(0x2000000)
 
 WINDOW_MAXIMIZE =(0x4000000)
 

Detailed Description

Enums of types of input events.

Constructor & Destructor Documentation

◆ InputEventType()

com.spvessel.spacevil.Flags.InputEventType.InputEventType ( int  type)

Member Function Documentation

◆ getValue()

int com.spvessel.spacevil.Flags.InputEventType.getValue ( )

Member Data Documentation

◆ DESTROYED

com.spvessel.spacevil.Flags.InputEventType.DESTROYED =(0x08)

◆ EMPTY

com.spvessel.spacevil.Flags.InputEventType.EMPTY =(0)

◆ FOCUS_GET

com.spvessel.spacevil.Flags.InputEventType.FOCUS_GET =(0x01)

◆ FOCUS_LOST

com.spvessel.spacevil.Flags.InputEventType.FOCUS_LOST =(0x02)

◆ INDEX_CHANGED

com.spvessel.spacevil.Flags.InputEventType.INDEX_CHANGED =(0x40)

◆ KEY_PRESS

com.spvessel.spacevil.Flags.InputEventType.KEY_PRESS =(0x800)

◆ KEY_RELEASE

com.spvessel.spacevil.Flags.InputEventType.KEY_RELEASE =(0x2000)

◆ KEY_REPEAT

com.spvessel.spacevil.Flags.InputEventType.KEY_REPEAT =(0x1000)

◆ MOUSE_DOUBLE_CLICK

com.spvessel.spacevil.Flags.InputEventType.MOUSE_DOUBLE_CLICK =(0x1000000)

◆ MOUSE_DRAG

com.spvessel.spacevil.Flags.InputEventType.MOUSE_DRAG =(0x800000)

◆ MOUSE_HOVER

com.spvessel.spacevil.Flags.InputEventType.MOUSE_HOVER =(0x400000)

◆ MOUSE_LEAVE

com.spvessel.spacevil.Flags.InputEventType.MOUSE_LEAVE =(0x4000000)

◆ MOUSE_MOVE

com.spvessel.spacevil.Flags.InputEventType.MOUSE_MOVE =(0x80)

◆ MOUSE_PRESS

com.spvessel.spacevil.Flags.InputEventType.MOUSE_PRESS =(0x100)

◆ MOUSE_RELEASE

com.spvessel.spacevil.Flags.InputEventType.MOUSE_RELEASE =(0x200)

◆ MOUSE_SCROLL

com.spvessel.spacevil.Flags.InputEventType.MOUSE_SCROLL =(0x400)

◆ RESIZED

com.spvessel.spacevil.Flags.InputEventType.RESIZED =(0x04)

◆ SELECTION_CHANGED

com.spvessel.spacevil.Flags.InputEventType.SELECTION_CHANGED =(0x20)

◆ TEXT_INPUT

com.spvessel.spacevil.Flags.InputEventType.TEXT_INPUT =(0x200000)

◆ VALUE_CHANGED

com.spvessel.spacevil.Flags.InputEventType.VALUE_CHANGED =(0x10)

◆ WINDOW_CLOSE

com.spvessel.spacevil.Flags.InputEventType.WINDOW_CLOSE =(0x40000)

◆ WINDOW_DROP

com.spvessel.spacevil.Flags.InputEventType.WINDOW_DROP =(0x2000000)

◆ WINDOW_FOCUS_GET

com.spvessel.spacevil.Flags.InputEventType.WINDOW_FOCUS_GET =(0x80000)

◆ WINDOW_FOCUS_LOST

com.spvessel.spacevil.Flags.InputEventType.WINDOW_FOCUS_LOST =(0x100000)

◆ WINDOW_MAXIMIZE

com.spvessel.spacevil.Flags.InputEventType.WINDOW_MAXIMIZE =(0x4000000)

◆ WINDOW_MINIMIZE

com.spvessel.spacevil.Flags.InputEventType.WINDOW_MINIMIZE =(0x10000)

◆ WINDOW_MOVE

com.spvessel.spacevil.Flags.InputEventType.WINDOW_MOVE =(0x8000)

◆ WINDOW_RESIZE

com.spvessel.spacevil.Flags.InputEventType.WINDOW_RESIZE =(0x4000)

◆ WINDOW_RESTORE

com.spvessel.spacevil.Flags.InputEventType.WINDOW_RESTORE =(0x20000)

The documentation for this enum was generated from the following file: