Reference for JVM version of SpaceVIL
0.3.5.8
SpaceVIL (Space of Visual Items Layout) is a cross-platform and multilingual framework for creating GUI client applications for .NET Standard, .NET Core and JVM. SpaceVIL is based on OpenGL graphic technology and GLFW. Using this framework in conjunction with .Net Core or with a JVM, you can work and create graphical client applications on Linux, Mac OS X and Windows.
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Item state types enum. More...
Public Attributes | |
BASE | |
Base static item's condition. More... | |
HOVERED | |
Item's condition when mouse cursor inside items area. More... | |
PRESSED | |
Item's condition when mouse cursor inside items area and any mouse button is pressed. More... | |
TOGGLED | |
Item's condition when it is toggled. More... | |
FOCUSED | |
Item's condition when it is focused. More... | |
DISABLED | |
Item's condition when it is disabled. More... | |
Item state types enum.
Values: BASE, HOVERED, PRESSED, TOGGLED, FOCUSED, DISABLED.
com.spvessel.spacevil.Flags.ItemStateType.BASE |
Base static item's condition.
Where Item is class extended from com.spvessel.spacevil.Prototype.
com.spvessel.spacevil.Flags.ItemStateType.DISABLED |
Item's condition when it is disabled.
Where Item is class extended from com.spvessel.spacevil.Prototype.
com.spvessel.spacevil.Flags.ItemStateType.FOCUSED |
Item's condition when it is focused.
Where Item is class extended from com.spvessel.spacevil.Prototype.
com.spvessel.spacevil.Flags.ItemStateType.HOVERED |
Item's condition when mouse cursor inside items area.
Where Item is class extended from com.spvessel.spacevil.Prototype.
com.spvessel.spacevil.Flags.ItemStateType.PRESSED |
Item's condition when mouse cursor inside items area and any mouse button is pressed.
Where Item is class extended from com.spvessel.spacevil.Prototype.
com.spvessel.spacevil.Flags.ItemStateType.TOGGLED |
Item's condition when it is toggled.
Where Item is class extended from com.spvessel.spacevil.Prototype.