Reference for JVM version of SpaceVIL  0.3.5.8
SpaceVIL (Space of Visual Items Layout) is a cross-platform and multilingual framework for creating GUI client applications for .NET Standard, .NET Core and JVM. SpaceVIL is based on OpenGL graphic technology and GLFW. Using this framework in conjunction with .Net Core or with a JVM, you can work and create graphical client applications on Linux, Mac OS X and Windows.
com.spvessel.spacevil.Flags.KeyCode Enum Reference

Enum of key codes of keyboard. More...

Public Member Functions

 KeyCode (int key)
 
int getValue ()
 

Static Public Member Functions

static KeyCode getEnum (int key)
 

Public Attributes

 UNKNOWN =(-1)
 
 SPACE =(32)
 
 APOSTROPHE =(39)
 
 COMMA =(44)
 
 MINUS =(45)
 
 PERIOD =(46)
 
 SLASH =(47)
 
 ALPHA0 =(48)
 
 ALPHA1 =(49)
 
 ALPHA2 =(50)
 
 ALPHA3 =(51)
 
 ALPHA4 =(52)
 
 ALPHA5 =(53)
 
 ALPHA6 =(54)
 
 ALPHA7 =(55)
 
 ALPHA8 =(56)
 
 ALPHA9 =(57)
 
 SEMICOLON =(59)
 
 EQUAL =(61)
 
 A =(65)
 
 B =(66)
 
 C =(67)
 
 D =(68)
 
 E =(69)
 
 F =(70)
 
 G =(71)
 
 H =(72)
 
 I =(73)
 
 J =(74)
 
 K =(75)
 
 L =(76)
 
 M =(77)
 
 N =(78)
 
 O =(79)
 
 P =(80)
 
 Q =(81)
 
 R =(82)
 
 S =(83)
 
 T =(84)
 
 U =(85)
 
 V =(86)
 
 W =(87)
 
 X =(88)
 
 Y =(89)
 
 Z =(90)
 
 a =(97)
 
 b =(98)
 
 c =(99)
 
 d =(100)
 
 e =(101)
 
 f =(102)
 
 g =(103)
 
 h =(104)
 
 i =(105)
 
 j =(106)
 
 k =(107)
 
 l =(108)
 
 m =(109)
 
 n =(110)
 
 o =(111)
 
 p =(112)
 
 q =(113)
 
 r =(114)
 
 s =(115)
 
 t =(116)
 
 u =(117)
 
 v =(118)
 
 w =(119)
 
 x =(120)
 
 y =(121)
 
 z =(122)
 
 LEFTBRACKET =(91)
 
 BACKSLASH =(92)
 
 RIGHTBRACKET =(93)
 
 GRAVEACCENT =(96)
 
 WORLD1 =(161)
 
 WORLD2 =(162)
 
 ESCAPE =(256)
 
 ENTER =(257)
 
 TAB =(258)
 
 BACKSPACE =(259)
 
 INSERT =(260)
 
 DELETE =(261)
 
 RIGHT =(262)
 
 LEFT =(263)
 
 DOWN =(264)
 
 UP =(265)
 
 PAGEUP =(266)
 
 PAGEDOWN =(267)
 
 HOME =(268)
 
 END =(269)
 
 CAPSLOCK =(280)
 
 SCROLLLOCK =(281)
 
 NUMLOCK =(282)
 
 PRINTSCREEN =(283)
 
 PAUSE =(284)
 
 F1 =(290)
 
 F2 =(291)
 
 F3 =(292)
 
 F4 =(293)
 
 F5 =(294)
 
 F6 =(295)
 
 F7 =(296)
 
 F8 =(297)
 
 F9 =(298)
 
 F10 =(299)
 
 F11 =(300)
 
 F12 =(301)
 
 F13 =(302)
 
 F14 =(303)
 
 F15 =(304)
 
 F16 =(305)
 
 F17 =(306)
 
 F18 =(307)
 
 F19 =(308)
 
 F20 =(309)
 
 F21 =(310)
 
 F22 =(311)
 
 F23 =(312)
 
 F24 =(313)
 
 F25 =(314)
 
 NUMPAD0 =(320)
 
 NUMPAD1 =(321)
 
 NUMPAD2 =(322)
 
 NUMPAD3 =(323)
 
 NUMPAD4 =(324)
 
 NUMPAD5 =(325)
 
 NUMPAD6 =(326)
 
 NUMPAD7 =(327)
 
 NUMPAD8 =(328)
 
 NUMPAD9 =(329)
 
 NUMPADDECIMAL =(330)
 
 NUMPADDIVIDE =(331)
 
 NUMPADMULTIPLY =(332)
 
 NUMPADSUBTRACT =(333)
 
 NUMPADADD =(334)
 
 NUMPADENTER =(335)
 
 NUMPADEQUAL =(336)
 
 LEFTSHIFT =(340)
 
 LEFTCONTROL =(341)
 
 LEFTALT =(342)
 
 LEFTSUPER =(343)
 
 RIGHTSHIFT =(344)
 
 RIGHTCONTROL =(345)
 
 RIGHTALT =(346)
 
 RIGHTSUPER =(347)
 
 MENU =(348)
 

Detailed Description

Enum of key codes of keyboard.

Constructor & Destructor Documentation

◆ KeyCode()

com.spvessel.spacevil.Flags.KeyCode.KeyCode ( int  key)

Member Function Documentation

◆ getEnum()

static KeyCode com.spvessel.spacevil.Flags.KeyCode.getEnum ( int  key)
static

◆ getValue()

int com.spvessel.spacevil.Flags.KeyCode.getValue ( )

Member Data Documentation

◆ A

com.spvessel.spacevil.Flags.KeyCode.A =(65)

◆ a

com.spvessel.spacevil.Flags.KeyCode.a =(97)

◆ ALPHA0

com.spvessel.spacevil.Flags.KeyCode.ALPHA0 =(48)

◆ ALPHA1

com.spvessel.spacevil.Flags.KeyCode.ALPHA1 =(49)

◆ ALPHA2

com.spvessel.spacevil.Flags.KeyCode.ALPHA2 =(50)

◆ ALPHA3

com.spvessel.spacevil.Flags.KeyCode.ALPHA3 =(51)

◆ ALPHA4

com.spvessel.spacevil.Flags.KeyCode.ALPHA4 =(52)

◆ ALPHA5

com.spvessel.spacevil.Flags.KeyCode.ALPHA5 =(53)

◆ ALPHA6

com.spvessel.spacevil.Flags.KeyCode.ALPHA6 =(54)

◆ ALPHA7

com.spvessel.spacevil.Flags.KeyCode.ALPHA7 =(55)

◆ ALPHA8

com.spvessel.spacevil.Flags.KeyCode.ALPHA8 =(56)

◆ ALPHA9

com.spvessel.spacevil.Flags.KeyCode.ALPHA9 =(57)

◆ APOSTROPHE

com.spvessel.spacevil.Flags.KeyCode.APOSTROPHE =(39)

◆ B

com.spvessel.spacevil.Flags.KeyCode.B =(66)

◆ b

com.spvessel.spacevil.Flags.KeyCode.b =(98)

◆ BACKSLASH

com.spvessel.spacevil.Flags.KeyCode.BACKSLASH =(92)

◆ BACKSPACE

com.spvessel.spacevil.Flags.KeyCode.BACKSPACE =(259)

◆ C

com.spvessel.spacevil.Flags.KeyCode.C =(67)

◆ c

com.spvessel.spacevil.Flags.KeyCode.c =(99)

◆ CAPSLOCK

com.spvessel.spacevil.Flags.KeyCode.CAPSLOCK =(280)

◆ COMMA

com.spvessel.spacevil.Flags.KeyCode.COMMA =(44)

◆ D

com.spvessel.spacevil.Flags.KeyCode.D =(68)

◆ d

com.spvessel.spacevil.Flags.KeyCode.d =(100)

◆ DELETE

com.spvessel.spacevil.Flags.KeyCode.DELETE =(261)

◆ DOWN

com.spvessel.spacevil.Flags.KeyCode.DOWN =(264)

◆ E

com.spvessel.spacevil.Flags.KeyCode.E =(69)

◆ e

com.spvessel.spacevil.Flags.KeyCode.e =(101)

◆ END

com.spvessel.spacevil.Flags.KeyCode.END =(269)

◆ ENTER

com.spvessel.spacevil.Flags.KeyCode.ENTER =(257)

◆ EQUAL

com.spvessel.spacevil.Flags.KeyCode.EQUAL =(61)

◆ ESCAPE

com.spvessel.spacevil.Flags.KeyCode.ESCAPE =(256)

◆ F

com.spvessel.spacevil.Flags.KeyCode.F =(70)

◆ f

com.spvessel.spacevil.Flags.KeyCode.f =(102)

◆ F1

com.spvessel.spacevil.Flags.KeyCode.F1 =(290)

◆ F10

com.spvessel.spacevil.Flags.KeyCode.F10 =(299)

◆ F11

com.spvessel.spacevil.Flags.KeyCode.F11 =(300)

◆ F12

com.spvessel.spacevil.Flags.KeyCode.F12 =(301)

◆ F13

com.spvessel.spacevil.Flags.KeyCode.F13 =(302)

◆ F14

com.spvessel.spacevil.Flags.KeyCode.F14 =(303)

◆ F15

com.spvessel.spacevil.Flags.KeyCode.F15 =(304)

◆ F16

com.spvessel.spacevil.Flags.KeyCode.F16 =(305)

◆ F17

com.spvessel.spacevil.Flags.KeyCode.F17 =(306)

◆ F18

com.spvessel.spacevil.Flags.KeyCode.F18 =(307)

◆ F19

com.spvessel.spacevil.Flags.KeyCode.F19 =(308)

◆ F2

com.spvessel.spacevil.Flags.KeyCode.F2 =(291)

◆ F20

com.spvessel.spacevil.Flags.KeyCode.F20 =(309)

◆ F21

com.spvessel.spacevil.Flags.KeyCode.F21 =(310)

◆ F22

com.spvessel.spacevil.Flags.KeyCode.F22 =(311)

◆ F23

com.spvessel.spacevil.Flags.KeyCode.F23 =(312)

◆ F24

com.spvessel.spacevil.Flags.KeyCode.F24 =(313)

◆ F25

com.spvessel.spacevil.Flags.KeyCode.F25 =(314)

◆ F3

com.spvessel.spacevil.Flags.KeyCode.F3 =(292)

◆ F4

com.spvessel.spacevil.Flags.KeyCode.F4 =(293)

◆ F5

com.spvessel.spacevil.Flags.KeyCode.F5 =(294)

◆ F6

com.spvessel.spacevil.Flags.KeyCode.F6 =(295)

◆ F7

com.spvessel.spacevil.Flags.KeyCode.F7 =(296)

◆ F8

com.spvessel.spacevil.Flags.KeyCode.F8 =(297)

◆ F9

com.spvessel.spacevil.Flags.KeyCode.F9 =(298)

◆ G

com.spvessel.spacevil.Flags.KeyCode.G =(71)

◆ g

com.spvessel.spacevil.Flags.KeyCode.g =(103)

◆ GRAVEACCENT

com.spvessel.spacevil.Flags.KeyCode.GRAVEACCENT =(96)

◆ H

com.spvessel.spacevil.Flags.KeyCode.H =(72)

◆ h

com.spvessel.spacevil.Flags.KeyCode.h =(104)

◆ HOME

com.spvessel.spacevil.Flags.KeyCode.HOME =(268)

◆ I

com.spvessel.spacevil.Flags.KeyCode.I =(73)

◆ i

com.spvessel.spacevil.Flags.KeyCode.i =(105)

◆ INSERT

com.spvessel.spacevil.Flags.KeyCode.INSERT =(260)

◆ J

com.spvessel.spacevil.Flags.KeyCode.J =(74)

◆ j

com.spvessel.spacevil.Flags.KeyCode.j =(106)

◆ K

com.spvessel.spacevil.Flags.KeyCode.K =(75)

◆ k

com.spvessel.spacevil.Flags.KeyCode.k =(107)

◆ L

com.spvessel.spacevil.Flags.KeyCode.L =(76)

◆ l

com.spvessel.spacevil.Flags.KeyCode.l =(108)

◆ LEFT

com.spvessel.spacevil.Flags.KeyCode.LEFT =(263)

◆ LEFTALT

com.spvessel.spacevil.Flags.KeyCode.LEFTALT =(342)

◆ LEFTBRACKET

com.spvessel.spacevil.Flags.KeyCode.LEFTBRACKET =(91)

◆ LEFTCONTROL

com.spvessel.spacevil.Flags.KeyCode.LEFTCONTROL =(341)

◆ LEFTSHIFT

com.spvessel.spacevil.Flags.KeyCode.LEFTSHIFT =(340)

◆ LEFTSUPER

com.spvessel.spacevil.Flags.KeyCode.LEFTSUPER =(343)

◆ M

com.spvessel.spacevil.Flags.KeyCode.M =(77)

◆ m

com.spvessel.spacevil.Flags.KeyCode.m =(109)

◆ MENU

com.spvessel.spacevil.Flags.KeyCode.MENU =(348)

◆ MINUS

com.spvessel.spacevil.Flags.KeyCode.MINUS =(45)

◆ N

com.spvessel.spacevil.Flags.KeyCode.N =(78)

◆ n

com.spvessel.spacevil.Flags.KeyCode.n =(110)

◆ NUMLOCK

com.spvessel.spacevil.Flags.KeyCode.NUMLOCK =(282)

◆ NUMPAD0

com.spvessel.spacevil.Flags.KeyCode.NUMPAD0 =(320)

◆ NUMPAD1

com.spvessel.spacevil.Flags.KeyCode.NUMPAD1 =(321)

◆ NUMPAD2

com.spvessel.spacevil.Flags.KeyCode.NUMPAD2 =(322)

◆ NUMPAD3

com.spvessel.spacevil.Flags.KeyCode.NUMPAD3 =(323)

◆ NUMPAD4

com.spvessel.spacevil.Flags.KeyCode.NUMPAD4 =(324)

◆ NUMPAD5

com.spvessel.spacevil.Flags.KeyCode.NUMPAD5 =(325)

◆ NUMPAD6

com.spvessel.spacevil.Flags.KeyCode.NUMPAD6 =(326)

◆ NUMPAD7

com.spvessel.spacevil.Flags.KeyCode.NUMPAD7 =(327)

◆ NUMPAD8

com.spvessel.spacevil.Flags.KeyCode.NUMPAD8 =(328)

◆ NUMPAD9

com.spvessel.spacevil.Flags.KeyCode.NUMPAD9 =(329)

◆ NUMPADADD

com.spvessel.spacevil.Flags.KeyCode.NUMPADADD =(334)

◆ NUMPADDECIMAL

com.spvessel.spacevil.Flags.KeyCode.NUMPADDECIMAL =(330)

◆ NUMPADDIVIDE

com.spvessel.spacevil.Flags.KeyCode.NUMPADDIVIDE =(331)

◆ NUMPADENTER

com.spvessel.spacevil.Flags.KeyCode.NUMPADENTER =(335)

◆ NUMPADEQUAL

com.spvessel.spacevil.Flags.KeyCode.NUMPADEQUAL =(336)

◆ NUMPADMULTIPLY

com.spvessel.spacevil.Flags.KeyCode.NUMPADMULTIPLY =(332)

◆ NUMPADSUBTRACT

com.spvessel.spacevil.Flags.KeyCode.NUMPADSUBTRACT =(333)

◆ O

com.spvessel.spacevil.Flags.KeyCode.O =(79)

◆ o

com.spvessel.spacevil.Flags.KeyCode.o =(111)

◆ P

com.spvessel.spacevil.Flags.KeyCode.P =(80)

◆ p

com.spvessel.spacevil.Flags.KeyCode.p =(112)

◆ PAGEDOWN

com.spvessel.spacevil.Flags.KeyCode.PAGEDOWN =(267)

◆ PAGEUP

com.spvessel.spacevil.Flags.KeyCode.PAGEUP =(266)

◆ PAUSE

com.spvessel.spacevil.Flags.KeyCode.PAUSE =(284)

◆ PERIOD

com.spvessel.spacevil.Flags.KeyCode.PERIOD =(46)

◆ PRINTSCREEN

com.spvessel.spacevil.Flags.KeyCode.PRINTSCREEN =(283)

◆ Q

com.spvessel.spacevil.Flags.KeyCode.Q =(81)

◆ q

com.spvessel.spacevil.Flags.KeyCode.q =(113)

◆ R

com.spvessel.spacevil.Flags.KeyCode.R =(82)

◆ r

com.spvessel.spacevil.Flags.KeyCode.r =(114)

◆ RIGHT

com.spvessel.spacevil.Flags.KeyCode.RIGHT =(262)

◆ RIGHTALT

com.spvessel.spacevil.Flags.KeyCode.RIGHTALT =(346)

◆ RIGHTBRACKET

com.spvessel.spacevil.Flags.KeyCode.RIGHTBRACKET =(93)

◆ RIGHTCONTROL

com.spvessel.spacevil.Flags.KeyCode.RIGHTCONTROL =(345)

◆ RIGHTSHIFT

com.spvessel.spacevil.Flags.KeyCode.RIGHTSHIFT =(344)

◆ RIGHTSUPER

com.spvessel.spacevil.Flags.KeyCode.RIGHTSUPER =(347)

◆ S

com.spvessel.spacevil.Flags.KeyCode.S =(83)

◆ s

com.spvessel.spacevil.Flags.KeyCode.s =(115)

◆ SCROLLLOCK

com.spvessel.spacevil.Flags.KeyCode.SCROLLLOCK =(281)

◆ SEMICOLON

com.spvessel.spacevil.Flags.KeyCode.SEMICOLON =(59)

◆ SLASH

com.spvessel.spacevil.Flags.KeyCode.SLASH =(47)

◆ SPACE

com.spvessel.spacevil.Flags.KeyCode.SPACE =(32)

◆ T

com.spvessel.spacevil.Flags.KeyCode.T =(84)

◆ t

com.spvessel.spacevil.Flags.KeyCode.t =(116)

◆ TAB

com.spvessel.spacevil.Flags.KeyCode.TAB =(258)

◆ U

com.spvessel.spacevil.Flags.KeyCode.U =(85)

◆ u

com.spvessel.spacevil.Flags.KeyCode.u =(117)

◆ UNKNOWN

com.spvessel.spacevil.Flags.KeyCode.UNKNOWN =(-1)

◆ UP

com.spvessel.spacevil.Flags.KeyCode.UP =(265)

◆ V

com.spvessel.spacevil.Flags.KeyCode.V =(86)

◆ v

com.spvessel.spacevil.Flags.KeyCode.v =(118)

◆ W

com.spvessel.spacevil.Flags.KeyCode.W =(87)

◆ w

com.spvessel.spacevil.Flags.KeyCode.w =(119)

◆ WORLD1

com.spvessel.spacevil.Flags.KeyCode.WORLD1 =(161)

◆ WORLD2

com.spvessel.spacevil.Flags.KeyCode.WORLD2 =(162)

◆ X

com.spvessel.spacevil.Flags.KeyCode.X =(88)

◆ x

com.spvessel.spacevil.Flags.KeyCode.x =(120)

◆ Y

com.spvessel.spacevil.Flags.KeyCode.Y =(89)

◆ y

com.spvessel.spacevil.Flags.KeyCode.y =(121)

◆ Z

com.spvessel.spacevil.Flags.KeyCode.Z =(90)

◆ z

com.spvessel.spacevil.Flags.KeyCode.z =(122)

The documentation for this enum was generated from the following file: