Reference for JVM version of SpaceVIL
0.3.5.8
SpaceVIL (Space of Visual Items Layout) is a cross-platform and multilingual framework for creating GUI client applications for .NET Standard, .NET Core and JVM. SpaceVIL is based on OpenGL graphic technology and GLFW. Using this framework in conjunction with .Net Core or with a JVM, you can work and create graphical client applications on Linux, Mac OS X and Windows.
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Scale is a class that describes the scaling factors along the X and Y axes. More...
Public Member Functions | |
Scale () | |
Default Scale constructor. More... | |
Scale (float xScale, float yScale) | |
Constructs Scale with specified scaling factors. More... | |
void | setScale (float xScale, float yScale) |
Setting scaling factors. More... | |
float | getXScale () |
Getting scaling factor by X axis. More... | |
float | getYScale () |
Getting scaling factor by Y axis. More... | |
String | toString () |
Scale is a class that describes the scaling factors along the X and Y axes.
com.spvessel.spacevil.Core.Scale.Scale | ( | ) |
Default Scale constructor.
All scaling factors are 1.
com.spvessel.spacevil.Core.Scale.Scale | ( | float | xScale, |
float | yScale | ||
) |
Constructs Scale with specified scaling factors.
xScale | Scaling factor by X axis. |
yScale | Scaling factor by Y axis. |
float com.spvessel.spacevil.Core.Scale.getXScale | ( | ) |
Getting scaling factor by X axis.
float com.spvessel.spacevil.Core.Scale.getYScale | ( | ) |
Getting scaling factor by Y axis.
void com.spvessel.spacevil.Core.Scale.setScale | ( | float | xScale, |
float | yScale | ||
) |
Setting scaling factors.
xScale | Scaling factor by X axis. |
yScale | Scaling factor by Y axis. |
String com.spvessel.spacevil.Core.Scale.toString | ( | ) |