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void | SetSplitPosition (int position) |
| Setting position of the split holder. More...
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void | SetSplitColor (Color color) |
| Setting split holder color. More...
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| HorizontalSplitArea () |
| Defaults HorizontalSplitArea constructor. More...
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override void | InitElements () |
| Initializing all elements in the HorizontalSplitArea. Notice: This method is mainly for overriding only. SpaceVIL calls this method if necessary and no need to call it manually. More...
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void | AssignTopItem (IBaseItem item) |
| Assign item on the top area of the HorizontalSplitArea. More...
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void | AssignBottomItem (IBaseItem item) |
| Assign item on the bottom area of the HorizontalSplitArea. More...
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override void | SetHeight (int height) |
| Setting HorizontalSplitArea height. If the value is greater/less than the maximum/minimum value of the height, then the height becomes equal to the maximum/minimum value. More...
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override void | SetY (int y) |
| Setting Y coordinate of the left-top corner of the HorizontalSplitArea. More...
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void | UpdateLayout () |
| Updating all children positions (implementation of SpaceVIL.Core.IVLayout). More...
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void | SetSplitThickness (int thickness) |
| Setting thickness of SplitHolder divider. More...
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override void | SetStyle (Style style) |
| Seting style of the HorizontalSplitArea. Inner styles: "splitholder". More...
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| Prototype () |
| Default constructor of Prototype class. More...
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virtual void | Release () |
| Method to describe disposing item's resources if the item was removed. Notice: This method is mainly for overriding only. SpaceVIL calls this method if necessary and no need to call it manually. More...
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void | SetHandler (CoreWindow handler) |
| Setting the window to which the item will belong. More...
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CoreWindow | GetHandler () |
| Getting the window to which the item belongs. More...
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String | GetToolTip () |
| Getting tooltip text of the item. Tooltip is hint about an item that appears when you hold the mouse cursor over an item long enough. More...
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void | SetToolTip (String text) |
| Setting tooltip text of the item. Tooltip is hint about an item that appears when you hold the mouse cursor over an item long enough. More...
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Prototype | GetParent () |
| Getting the parent of the item. More...
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void | SetParent (Prototype parent) |
| Setting the parent of the item. More...
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Spacing | GetSpacing () |
| Getting indents between children of a container type item. More...
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void | SetSpacing (Spacing spacing) |
| Setting indents between children of a container type item. More...
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void | SetSpacing (int horizontal=0, int vertical=0) |
| Setting indents between children of a container type item. More...
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Indents | GetPadding () |
| Getting indents of an item for offset its children. More...
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void | SetPadding (Indents padding) |
| Setting indents of an item to offset its children. More...
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void | SetPadding (int left=0, int top=0, int right=0, int bottom=0) |
| Setting indents of an item to offset its children. More...
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Indents | GetMargin () |
| Getting the indents of an item to offset itself relative to its container. More...
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void | SetMargin (Indents margin) |
| Setting the indents of an item to offset itself relative to its container. More...
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void | SetMargin (int left=0, int top=0, int right=0, int bottom=0) |
| Setting the indents of an item to offset itself relative to its container. More...
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void | SetBorder (Border border) |
| Setting border of an item's shape. Border consist of corner radiuses, thickness and color. More...
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void | SetBorderFill (Color fill) |
| Setting the border color of an item's shape. More...
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Color | GetBorderFill () |
| Getting the border color oa an item's shape. More...
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void | SetBorderFill (int r, int g, int b, int a=255) |
| Setting the border color of an item's shape in byte RGBA format. More...
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void | SetBorderFill (float r, float g, float b, float a=1.0f) |
| Setting the border color of an item's shape in float RGBA format. More...
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void | SetBorderRadius (CornerRadius radius) |
| Setting radius of the border's corners. More...
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void | SetBorderRadius (int radius) |
| Setting border radius with the same values for each corner of the rectangle object. More...
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CornerRadius | GetBorderRadius () |
| Getting border radiuses. More...
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void | SetBorderThickness (int thickness) |
| Setting border thickness of an item's shape. More...
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int | GetBorderThickness () |
| Getting border thickness of an item's shape. More...
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List< float[]> | GetTriangles () |
| Getting triangles of item's shape. More...
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virtual void | SetTriangles (List< float[]> triangles) |
| Setting triangles as item's shape. More...
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virtual void | MakeShape () |
| Making default item's shape. Use in conjunction with GetTriangles() and SetTriangles() methods. Notice: This method is mainly for overriding only. SpaceVIL calls this method if necessary and no need to call it manually. More...
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virtual void | SetBackground (Color color) |
| Setting background color of an item's shape. More...
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virtual void | SetBackground (int r, int g, int b) |
| Setting background color of an item's shape in byte RGB format. More...
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virtual void | SetBackground (int r, int g, int b, int a) |
| Setting background color of an item in byte RGBA format. More...
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virtual void | SetBackground (float r, float g, float b) |
| Setting background color of an item in float RGB format. More...
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virtual void | SetBackground (float r, float g, float b, float a) |
| Setting background color of an item in float RGBA format. More...
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virtual Color | GetBackground () |
| Getting background color of an item. More...
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void | SetItemName (string name) |
| Setting the name of the item. More...
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string | GetItemName () |
| Getting the name of the item. More...
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void | SetMinWidth (int width) |
| Setting the minimum width limit. Actual width cannot be less than this limit. More...
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int | GetMinWidth () |
| Getting the minimum width limit. More...
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virtual void | SetWidth (int width) |
| Setting item width. If the value is greater/less than the maximum/minimum value of the width, then the width becomes equal to the maximum/minimum value. More...
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virtual int | GetWidth () |
| Getting item width. More...
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void | SetMaxWidth (int width) |
| Setting the maximum width limit. Actual width cannot be greater than this limit. More...
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int | GetMaxWidth () |
| Getting the maximum width limit. More...
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void | SetMinHeight (int height) |
| Setting the minimum height limit. Actual height cannot be less than this limit. More...
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int | GetMinHeight () |
| Getting the minimum height limit. More...
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virtual int | GetHeight () |
| Getting item height. More...
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void | SetMaxHeight (int height) |
| Setting the maximum height limit. Actual height cannot be greater than this limit. More...
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int | GetMaxHeight () |
| Getting the maximum height limit. More...
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virtual void | SetSize (int width, int height) |
| Setting item size (width and height). More...
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Core.Size | GetSize () |
| Getting current item size. More...
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void | SetMinSize (int width, int height) |
| Setting minimum item size limit (width and height limits). More...
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Core.Size | GetMinSize () |
| Getting current item minimum size limit. More...
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void | SetMaxSize (int width, int height) |
| Setting maximum item size limit (width and height limits). More...
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Core.Size | GetMaxSize () |
| Getting current item maximum size limit. More...
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void | SetAlignment (ItemAlignment alignment) |
| Setting an alignment of an item's shape relative to its container. Combines with alignment by vertically (Top, VCenter, Bottom) and horizontally (Left, HCenter, Right). More...
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void | SetAlignment (params ItemAlignment[] alignment) |
| Setting an alignment of an item's shape relative to its container. Combines with alignment by vertically (Top, VCenter, Bottom) and horizontally (Left, HCenter, Right). More...
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ItemAlignment | GetAlignment () |
| Getting an alignment of an item's shape relative to its container. More...
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void | SetSizePolicy (SizePolicy width, SizePolicy height) |
| Setting the size policy of an item's shape. Can be Fixed (shape not changes its size) or Expand (shape is stretched to all available space). More...
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void | SetWidthPolicy (SizePolicy policy) |
| Setting width policy of an item's shape. Can be Fixed (shape not changes its size) or Expand (shape is stretched to all available space). More...
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SizePolicy | GetWidthPolicy () |
| Getting width policy of an item's shape.Can be Fixed (shape not changes its size) or Expand (shape is stretched to all available space). More...
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void | SetHeightPolicy (SizePolicy policy) |
| Setting height policy of an item's shape. Can be Fixed (shape not changes its size) or Expand (shape is stretched to all available space). More...
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SizePolicy | GetHeightPolicy () |
| Getting height policy of an item's shape.Can be Fixed (shape not changes its size) or Expand (shape is stretched to all available space). More...
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virtual void | SetPosition (int x, int y) |
| Setting item position. More...
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virtual void | SetX (int x) |
| Setting X coordinate of the left-top corner of a shape. More...
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virtual int | GetX () |
| Getting X coordinate of the left-top corner of a shape. More...
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virtual int | GetY () |
| Getting Y coordinate of the left-top corner of a shape. More...
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virtual void | SetConfines () |
| Setting the confines of the item relative to its parent's size and position. Example: items can be partially (or completely) outside the container (example: ListBox), in which case the part that is outside the container should not be visible and should not interact with the user. More...
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virtual void | SetConfines (int x0, int x1, int y0, int y1) |
| Setting the confines of the item relative to specified bounds. Example: items can be partially (or completely) outside the container (example: ListBox), in which case the part that is outside the container should not be visible and should not interact with the user. More...
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virtual Style | GetCoreStyle () |
| Getting the core (only appearance properties without inner styles) style of an item. More...
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bool | IsShadowDrop () |
| Getting the shadow visibility status of an item. More...
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void | SetShadowDrop (bool value) |
| Setting the shadow visibility status of an item. More...
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void | SetShadowRadius (int radius) |
| Setting the specified blur radius of the shadow. Default: 0. More...
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int | GetShadowRadius () |
| Getting the shadow blur raduis. More...
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Color | GetShadowColor () |
| Getting shadow color. More...
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void | SetShadowColor (Color color) |
| Setting shadow color. More...
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Position | GetShadowPos () |
| Getting the offset of the shadow relative to the position of the item. More...
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int[] | GetShadowExtension () |
| Getting the values of shadow extensions in pixels. More...
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void | SetShadowExtension (int wExtension, int hExtension) |
| Setting the values of shadow extensions in pixels. More...
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void | SetShadow (int radius, int x, int y, Color color) |
| Setting the shadow with specified blur radius, axis shifts, shadow color. More...
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void | AddItemState (ItemStateType type, ItemState state) |
| Adding visual state for an item. Type can be Base, Hovered, Pressed, Toggled, Focused, Disabled. More...
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void | RemoveItemState (ItemStateType type) |
| Removing visual state of an item by type. Type can be Base, Hovered, Pressed, Toggled, Focused, Disabled. More...
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void | RemoveAllItemStates () |
| Removing all item visual states. More...
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ItemState | GetState (ItemStateType type) |
| Getting item visual state by its type. Type can be Base, Hovered, Pressed, Toggled, Focused, Disabled. More...
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virtual void | InsertItem (IBaseItem item, Int32 index) |
| Inserting item to the container (this). If the count of container elements is less than the index, then the element is added to the end of the list. More...
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virtual void | AddItems (params IBaseItem[] items) |
| Adding sequence of items into the container (this). More...
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virtual void | AddItem (IBaseItem item) |
| Adding item into the container (this). More...
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void | Update (GeometryEventType type, int value=0) |
| Updating an item size or/and position. More...
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virtual bool | IsDrawable () |
| Getting the drawable (visibility) status of an item. This property used in conjunction with the IsVisible() property. Explanation: an item can be visible and invisible, in some cases the item can be located outside the container (example: SpaceVIL.ListBox), and it must be invisible so as not to waste CPU / GPU resources, but in some cases you must control the visibility of elements that are inside container and should be invisible (example: SpaceVIL.TreeView). More...
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void | SetDrawable (bool value) |
| Setting the drawable (visibility) status of an item. This property used in conjunction with the IsVisible() property. Explanation: an item can be visible and invisible, in some cases the item can be located outside the container (example: SpaceVIL.ListBox), and it must be invisible so as not to waste CPU / GPU resources, but in some cases you must control the visibility of elements that are inside container and should be invisible (example: SpaceVIL.TreeView). More...
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virtual bool | IsVisible () |
| Getting the visibility status of an item. This property may used in conjunction with the IsDrawable() property. More...
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virtual void | SetVisible (bool value) |
| Setting the visibility status of an item. This property may used in conjunction with the IsDrawable() property. More...
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virtual bool | IsPassEvents () |
| Getting boolean value to know if this item can pass further any input events (mouse, keyboard and etc.). Tip: Need for filtering input events. More...
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bool | IsPassEvents (InputEventType e) |
| Getting boolean value to know if this item can pass further the specified type of input events (mouse, keyboard and etc.). More...
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List< InputEventType > | GetPassEvents () |
| Getting all allowed input events. More...
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List< InputEventType > | GetBlockedEvents () |
| Getting all blocked input events. More...
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void | SetPassEvents (bool value) |
| Setting on or off so that this item can pass further any input events (mouse, keyboard and etc.). More...
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void | SetPassEvents (bool value, InputEventType e) |
| Setting on or off so that this item can pass further the specified type of input events (mouse, keyboard and etc.). More...
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void | SetPassEvents (bool value, params InputEventType[] events) |
| Setting on or off so that this item can pass further the specified types of input events (mouse, keyboard and etc.). More...
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virtual bool | IsDisabled () |
| Returns True if this item is disabled (non-interactive) otherwise returns False. More...
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virtual void | SetDisabled (bool value) |
| Setting this item disabled (become non-interactive) or enabled. More...
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virtual bool | IsMouseHover () |
| Returns True if this item is hovered otherwise returns False. More...
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virtual void | SetMouseHover (bool value) |
| Setting this item hovered (mouse cursor located within item's shape). More...
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virtual bool | IsMousePressed () |
| Returns True if mouse is pressed on this item (mouse cursor located within item's shape and any of the mouse button is pressed) otherwise False. More...
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virtual void | SetMousePressed (bool value) |
| Setting True if you want that mouse is pressed on this item (mouse cursor located within item's shape and any of the mouse button is pressed) otherwise False. More...
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virtual bool | IsFocused () |
| Returns True if this item gets focus otherwise False. More...
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virtual void | SetFocus () |
| Setting focus on this item if it is focusable. More...
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virtual List< IBaseItem > | GetItems () |
| Getting list of the Prototype's inner items (children). More...
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virtual bool | RemoveItem (IBaseItem item) |
| Removing the specified item from container (this). More...
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virtual void | Clear () |
| Removing all children. More...
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void | SetContent (List< IBaseItem > content) |
| Setting content for this item. Note: this method is only for sorting children i.e. Prototype.GetItems() contains equal set of children as input argument: List<SpaceVIL.Core.IBaseItem> content. If content is different this method do nothing. More...
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Figure | IsCustomFigure () |
| Getting the custom shape if it is set. You can set any shape using Prototype.SetCustomFigure(Figure) and it will replace the default rectangle shape. More...
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void | SetCustomFigure (Figure figure) |
| Setting the custom shape to replace the default rectangle shape. More...
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ItemHoverRule | GetHoverRule () |
| Getting the hovering rule of this item. Can be ItemHoverRule.Lazy or ItemHoverRule.Strict (see SpaceVIL.Core.ItemHoverRule). More...
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void | SetHoverRule (ItemHoverRule rule) |
| Setting the hovering rule for this item. More...
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CursorImage | GetCursor () |
| Getting the mouse cursor image of this item. More...
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void | SetCursor (EmbeddedCursor type) |
| Setting mouse cursor image for this item from embedded cursors. More...
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void | SetCursor (CursorImage cursor) |
| Setting mouse cursor image for this item. More...
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void | SetCursor (Bitmap bitmap) |
| Creating and setting mouse cursor image for this item from specified bitmap image. More...
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void | SetCursor (Bitmap bitmap, int width, int height) |
| Creating and setting mouse cursor image for this item from specified scaled bitmap image. More...
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